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Older Modules with 2015
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Wed, 21/Oct/2015 1:31 PM |
Mark
8 Posts
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Hello
We have a number of bespoke x32 modules from 2014. Will they work with the 2015 version? Do we have to recreate them .
I have been hunting around the forums but not yet found this answer. Obviously we would rather avoid re-inventing the wheel.
Thanks in advance.
Mark
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Wed, 21/Oct/2015 3:43 PM |
Robin
1138 Posts
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If you customized your Smedge modules with "virtual modules" (text files with the PSX extension), these will work fine with upgrading Smedge. After the base installation, copy your customized PSX and INI files into the new version Modules folder before you start Smedge to have your customizations used.
Note that compiled modules will need to be recompiled against the new libraries, but there are very few people actually writing custom C++ compiled modules, so most users will not need to worry about that. If you are doing this and have any problem, please contact .
Thank you,
-robin
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