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> Forum Home > Support > Smedge renders the frame but acts like it's still working on it

  Thu, 10/Feb/2022 6:37 PM
Paul
6 Posts
I'm using Smedge 2018. I'm suddenly having a problem where all but one of my farm machines will render the frame (or frames if I increase the packet size), but then the machine will act like it's still rendering that frame and not move on to the next frame. The one machine that's not doing this will then pick up all the rest of the frames. The machines that aren't working just act like they're still trying to render the frames that they've already rendered until I stop the job. I've tried copying the settings from the working engine to the other engines, but that didn't work. Does anybody have any idea how I can fix this?
   
  Mon, 14/Feb/2022 2:54 PM
Paul
6 Posts
I just found out this wasn't a Smedge problem. It was a Maya problem. Maya update 2022.3 was causing the problem. Rolling back a version fixed it.
   
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