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> Forum Home > Support > Path to Executable Not Updating After Maya Version Roll Back

  Mon, 27/Apr/2015 5:27 PM
Steelehouse
6 Posts
After experiencing render issues with Maya 2016, we decided to roll back to Maya 2015 until we are able to resolve the problem. The problem is that even though we've updated the path to the old executable, Smedge is still referencing the incorrect version when we submit renders.

This may be related to the Automatic Executable Paths" feature, but we cannot find a way to make it forget the new version.

- Andrew
   
  Mon, 27/Apr/2015 5:42 PM
Steelehouse
6 Posts
Please disregard this message, as we have resolved the issue.

   
  Wed, 01/Jun/2016 3:03 PM
Joe
1 Post
What did you do to resolve the issue?
   
  Wed, 01/Jun/2016 4:55 PM
Robin
1138 Posts
If you have a problem with the paths, first, ensure that you are using the latest available version of Smedge. If setting the path manually does not work, you can try setting one as the "default" setting to see if that gets it.

If you still have a problem, please contact so we can remote connect and take a look. Thanks,
-robin
   
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